Gambit Settings Final Fantasy XII

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| {VIII} LL Gambit Settings (Normal Gameplay & Bosses) |
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This is my suggested builds for your characters if you're new or unsure on
how the Gambit works still.  You may edit it to your liking once you
understand how it works, so it will fit your gameplay style.

Here are a few notes to let you know about my builds:

01) This is just suggestions and a guide to help!

02) There are several Gambit settings which is determined on how far
    you are in the game.  It will be noted so you will know when it
    is the earliest time to be able to use it.

03) I mainly concentrated on three things:
	A) Support and Healing
	B) Attack and Stealing
	C) After battle Support/Healing

04) The settings are focused on three characters (unless stated):
	A) Penelo /w Gun weapon [primary purposes = BackupHealer/Support]
	B) Ashe /w Katana/Broadsword weapon [primary purposes = Tanker/Steal]
	C) Fran /w Bow weapon [primary purposes = Healer/Fighter/Nuker]
    
    This does NOT mean you need to use those characters, it is to help you
    visualize who I use and what purpose is for those characters.

05) All my builds are efficient enough to minimize downtime drastically.

06) It is normal and boss compatible (aside from a few cheating bosses)

07) Please note that some gambits are found in chests earlier than you can
    buy it, unfortunately those found in chests are luck since items are
    always random. I will do my best to give a substitute if there is one.

08) Email me if there are any problems or concerns about my Gambit settings.

09) * marked Gambits are OPTIONAL as it may be restricted to items or other
    possible scenarios that not everyone may have.


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-- LL's Gambit Setting #01 [After Gambit Tutorial & able to customize] --
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		Vaan [Dagger ~ Steal/Fighter]
		01) One Ally (Phoenix Down)
		02) Enemy HP >= 50% (Steal)
		03) Enemy (Attack)
		*04) Ally HP < 50% (Potion)

		Balflear [Gun ~ Support/Healer]
		01) One Ally (Phoenix Down)
		*02) Ally HP < 50% (Protect)
		03) Ally HP < 30% (Cure)
		04) Enemy that Leader Targeting (Attack)
		05) Enemy (Attack)

		Fran [Bow ~ Healer/Fighter]
		01) One Ally (Phoenix Down)
		02) Ally HP < 50% (Cure)
		03) Enemy that Leader Targeting (Attack)
		04) Enemy (Attack)

[Notes about the Gambits]
-	All allies have #01 the same, that way if any ally dies, Phoenix Down
	will be used automatically by one of the ally.

-	Vaan will steal from enemies as long they have over 50% HP.
	Unfortunately that is the only Enemy-HP type Gambit available at
	that time.

-	After battle Vaan will use Potion on any ally under 50% HP.
	You could replace it with the Cure spell or removed if wanted.

-	Balflear will cast Protect if anyone has fewer than 50% HP.
	Due to lack of MP in early game, constant buffing of Protect is not
	a wise decision.

-	The reason why Balflear and Fran has "Enemy that Leader Targeting"
	is to help deal enough damage so the Enemy has fewer than 50% HP,
	thus will prevent Vaan from stealing anymore.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- LL's Gambit Setting #02 [After all 6 members joined] --
*****************************************************************************

		Penelo [Gun ~ Healer/Support]
		01) One Ally (Phoenix Down)
		*02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 40% (Cura)
		04) Enemy HP >= 70% (Attack)
		05) Enemy Critical (Attack)
		06) Enemy (Attack)

		Ashe [Sword ~ Steal/Tanker]
		01) One Ally (Phoenix Down)
		*02) Ally HP < 20% (Hi-Potion)
		03) Enemy HP >= 70% (Steal)
		04) Enemy Critical (Attack)
		05) Enemy (Attack)
		*06) One Ally (Protect)

		Fran [Bow ~ Healer/Fighter]
		01) One Ally (Phoenix Down)
		*02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 50% (Cure)
		04) Enemy that Leader Targeting (Attack)
		05) Enemy Critical (Attack)
		06) Enemy (Attack)

[Notes about the Gambits]
-	Hi-Potion is a great emergency healing if very low on HP (since
	casting Cure is NOT a quick execution).  If you do not have that
	many Hi-Potions, then replace it with Potions instead.

-	For Ashe's Protect, this will constantly buff everyone with Protect
	if no one has it.  If your fighter is not one that has a lot of MP,
	you should disable this then.

-	Why do I have three different commands for "Attack"?
		1) The first one help take the enemies' HP that has over 70%.
		   This will help Ashe stop stealing nonstop, since as long they
		   have over 70% HP, Ashe will keep stealing forever.
		2) The second one is to take out any enemy that is in Critical
		   (very low HP). This will help reduce the enemies' number by
		   one giving the party a bigger advantage in numbers.
		3) The third attack is if the first two commands fails (no enemy
		   has over 70% HP and no enemy are in "critical state").
		   If this third attack wasn't added, no one will attack if the
		   first two commands are false.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- LL's Gambit Setting #03 [Before and After 2nd Esper Battle] --
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		Penelo [Gun ~ Healer/Support]
		01) One Ally (Phoenix Down)
		*02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 40% (Cura)
		04) One Ally (Esuna)
		05) Enemy (Dispel)
		06) Enemy HP = 100% (Attack)
		07) Enemy Lowest HP (Attack)
		08) Ally HP < 90% (Regen)
		09) Myself (Haste)

		Ashe [Katana ~ Steal/Tanker]
		01) One Ally (Phoenix Down)
		*02) Ally HP < 20% (Hi-Potion)
		03 Enemy HP = 100% (Steal)
		04) Enemy Lowest HP (Attack)
		05) One Ally (Protect)
		06) Myself (Haste)

		Fran [Bow ~ Healer/Fighter]
		01) One Ally (Phoenix Down)
		*02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 40% (Cura)
		04) Enemy Lowest HP (Attack)
		05) Ally HP < 60% (Cure)
		06) Myself (Libra)
		07) Myself (Haste)

[Notes about the Gambits]
-	Please note some spells can be bought BEFORE and AFTER the 2nd Esper
	battle.  Also, everyone cast Haste on themselves to help split the MP
	consumption.  The usage of this Gambit setup will be for a long time.

-	Regen should be available when you get to Fran's village.
	Haste should be available after passing the Mines.
	Dispel should be available after the 2nd Esper battle.

-	The Attack settings have changed to make it even better!  Now Ashe will
	start the battle stealing ANY enemy that has 100% HP.  Meanwhile,
	Penelo should be targeting the same monster Ashe is targeting and
	attacks it (as Penelo's Gambit #05 states).  This will make Ashe steal
	from another enemy with 100% HP or just start fighting.  Now if there
	is no enemy with 100%, they will all attack the enemy with the lowest
	HP to quickly kill the enemy.

-	Penelo is now more of a support due to the newly added "Esuna" gambit
	command.  If there is any blind, silence or anything, she will cast
	Esuna at once.  After battle, Penelo will cast Regen if anyone has
	fewer than 90% HP.  Also, if there is any buffs on the enemy during
	battle, Penelo will automatically dispel it.

-	Now Ashe should be able to have enough MP to cast protect after battle
	on everyone.

-	Gave Fran Libra technique so she can keep scan the enemies' status.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


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-- LL's Gambit Setting #04 [After completing Archades] --
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		Penelo [Gun ~ Healer/Support]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 30% (Curaga)
		04) One Ally (Esuna)
		05) Enemy (Dispelga)
		06) Myself MP < 10% (Charge)
		07) Enemy HP = 100% (Attack)
		08) Enemy Lowest HP (Attack)
		09) Ally HP < 90% (Regen)
		10) Myself (Haste)

		Ashe [Katana ~ Steal/Tanker]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (Hi-Potion)
		03) Myself (Decoy)
		04) Myself (Protect)
		05) Myself MP < 10% (Charge)
		06) Enemy HP = 100% (Steal)
		07) Enemy Lowest HP (Attack)
		08) One Ally (Protect)
		09) Myself (Haste)
		10) Myself (Libra)

		Fran [Bow ~ Healer/Fighter]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 40% (Curada)
		04) Myself MP < 10% (Charge)
		05) Enemy Lowest HP (Attack)
		06) Myself (Haste)

[Notes about the Gambits]
-	The biggest difference in this is the ability to regain MP and have a
	proper tanker now. With the "Myself MP < 10%" this allows you to
	quickly gain some MP during battle for casting healing spells if you
	virtually have no MP left.  Decoy for Ashe allows her to be the tanker
	as she was suppose to be.

-	Penelo now uses Dispelga which removes all buffs from all enemies in
	the radius.  Also Curaga is upgraded for higher HP healing if everyone
	is endangered.

-	Ashe now Decoy & Protect herself during battle, making her a very
	effective tanker.  Thus all damage will be received to her instead of
	Penelo or Fran.  Libra is now given to Ashe instead of Fran.

-	Fran will have an easy time since Curada will give Ashe all HP back.
	This leaves Penelo open for easy gun shots (high damage since guns
	ignore enemies' defense).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- LL's Gambit Setting #05 [After getting 3rd Esper] --
*****************************************************************************

		Penelo [Gun ~ Healer/Support]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 30% (Curaga)
		04) One Ally (Esuna)
		05) One Ally (Hasteaga)
		06) One Ally (Protectaga)
		07) Enemy (Dispelga)
		08) Myself MP < 10% (Charge)
		09) Enemy HP = 100% (Attack)
		10) Enemy Lowest HP (Attack)
		11) Ally HP < 90% (Regen)

		Ashe [Katana ~ Steal/Tanker]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (Hi-Potion)
		03) One Ally (Remedy)
		04) Myself (Decoy)
		05) Myself MP < 10% (Charge)
		06) Enemy HP = 100% (Steal)
		07) Enemy Lowest HP (Attack)
		08) Myself (Libra)

		Fran [Bow ~ Healer/Fighter]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (Hi-Potion)
		03) Ally HP < 50% (Curada)
		04) One Ally (Remedy)
		05) One Ally (Shellaga)
		06) Myself MP < 10% (Charge)
		07) Enemy Lowest HP (Attack)

[Notes about the Gambits]
-	The biggest difference now is that Protectga, Hastega and Shellga are
	available. This setting can be used all the way till the final boss!

-	Note that Ashe and Fran have "Remedy" now.  This will allow instant
	usage if anyone has any debuffs, assuming it isn't something Penelo
	can't heal with Esuna.

-	Penelo now buffs everyone with Protectga and Hastega now.

-	Fran now buffs everyone with Shellga now.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- LL's Gambit Setting #06 [Final Boss Settings] --
*****************************************************************************

Note there are some item requirements (not like it's hard to get by now):
	--> X-Potions, Remedy, Phoenix Down

		Penelo [Gun ~ Healer/Support]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (X-Potion)
		03) Ally HP < 40% (Curaga)
		04) Enemy (Dispel)
		05) One Ally (Remedy)
		06) One Ally (Hasteaga)
		07) One Ally (Protectaga)
		08) Myself MP < 10% (Charge)
		09) Enemy HP = 100% (Attack)
		10) Enemy Lowest HP (Attack)
		11) Ally HP < 90% (Regen)

		Ashe [Katana ~ Steal/Tanker]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (X-Potion)
		03) One Ally (Remedy)
		04) Myself (Decoy)
		05) Myself MP < 10% (Charge)
		06) Enemy HP = 100% (Steal) *DISABLED*
		07) Enemy Lowest HP (Attack)
		08) Myself (Libra)

		Fran [Bow ~ Healer/Fighter]
		01) One Ally (Phoenix Down)
		02) Ally HP < 20% (X-Potion)
		03) Ally HP < 60% (Curada)
		04) One Ally (Remedy)
		05) One Ally (Shellaga)
		06) Myself MP < 10% (Charge)
		07) Enemy Lowest HP (Attack)

[Notes about the Gambits]
-	This settings should be equipped to be used prior going to the final
	dungeon.

-	All Hi-Potions is changed to X-Potion.  Esuna is changed to Remedy.

-	Penelo's Dispel has the highest priority during battle after the
	healing Gambits. Curaga now heals at 40% instead of 30%.

-	Ashe's Steal Gambit is disabled since it's worthless at end dungeon.

-	Fran's Curada heals at 60% instead of 50%.

-	If you feel uneasy about the possible MP Consumption (they use spells
	more than items), then feel free to add this in their Gambits:
	
		Myself MP < 20% (Ether)

	Place that Gambit _BEFORE_ the:

		Myself MP < 10% (Charge)

